Features
Comprehensive Early Reflections
Shape your space with up to 200 individually controlled early reflections. Fine-tune the initial sound field with unprecedented precision, creating realistic room characteristics or unique creative spaces.
Late Reflections Engine
Creates rich, evolving reverb tails with independent diffusion control and dual decay profile modes (Standard and Fat). Maintains absolute clarity without using any pitch shifting or frequency modulation, ensuring your mix stays pristine and natural.
Advanced Diffusion System
Separate diffusion algorithms for ER and LR engines allow precise control over reflection density. Fine-tune early scatter and late complexity independently for the perfect space character.
Tempo-Synced Pre-delays
Unique feature allowing independent tempo-synced pre-delays for both ER and LR engines. Lock reflections to your DAW's tempo with note values from 1/64 to 1/1, including triplet and dotted variations, creating rhythmic spatial effects impossible with traditional reverbs.
Natural Modulation
All components, including early reflections, feature subtle internal modulation for natural liveliness. Unlike other reverbs, we avoid pitch and frequency modulation entirely, ensuring perfect clarity and translation in your mixes.
Independent Processing
True stereo processing with independent left/right channel control for both early and late reflections. Adjust stereo width separately for ER and LR sections, while preserving the natural stereo image and creating an immersive spatial field. Route early reflections into the late reverb engine with adjustable feed levels for complete control over your space design.
Advanced User Interface
Plug-in User Interface is rendered completely on GPU using GLSL shaders, enabling complex visualizations while freeing your CPU for DSP tasks. The window is fully resizable with customizable interface colors. The UI is defined through YAML files, allowing you to create custom interfaces with your own shaders. This cutting-edge technology is available for licensing.
About REVERSIDE
REVERSIDE is developed by DEVPROAUDIO, a boutique audio software company focused on creating professional-grade audio tools with uncompromising sound quality.
Our Founder
DEVPROAUDIO is founded by Denis Malygin, a renowned figure in professional audio software development with over 25 years of experience in creating industry-leading audio plugins. Denis has been a co-founder of SpinAudio and 2CAudio, where he established himself as an innovative force in reverb algorithm design.
As the author of Aether, the award-winning reverb plugin, Denis has contributed significantly to the evolution of digital reverb technology. Aether has become a go-to tool for many top sound engineers and musicians worldwide, known for its exceptional sound quality and innovative approach to reverb design.
With REVERSIDE, Denis brings his extensive expertise in reverb algorithm development and deep understanding of professional audio needs to create a next-generation reverb plugin that combines natural sound character with unprecedented control over the spatial environment.
Notable Products
SpinAudio
- RoomVerbM2
- SpinDelay
- FXDesigner
- 3DPanner Studio
- 3DPanner Motion Effects
- 3DDelays
- 3DChorus
- SkinRack
- Virtual Mixing Console
2CAudio Contributions
- Kaleidoscope
- B2
- Breeze 1.x
Our approach combines advanced DSP algorithms with an intuitive user interface, allowing audio engineers and musicians to achieve precise control over their spatial environment while maintaining exceptional sound clarity.
We believe that great reverb should enhance your mix without coloring the sound, which is why REVERSIDE was built from the ground up with a focus on natural space simulation and absolute transparency.
DSP Optimization Expert
Specialized in vectorizing and optimizing DSP audio algorithms using SIMD instructions
In order to appreciate the support I received over past years, REVERSIDE is available for free to ALL SpinAudio and 2CAudio users. To find out more, please contact me.
Join the Beta
This version is nearly feature-complete, with most of the reverb algorithm functionalities implemented. While the user interface is still in development, it is fully operational. The digital signal processing (DSP) has not yet been vectorized or optimized.